Level Design
The War of The Worlds: Game World Map
Isometric layout of the overall extents of the game world
The War of the Worlds: Crossness Treatment Plant Level Concept
Paper-based planning of the single player finale at Crossness Treatment Plant
The War of The Worlds: Crossness Level Map
Annotated level map of Crossness with the key story-driven interactions
The War of The Worlds: Mutliplayer map brainstorm
Cooperative stealth-driven puzzle concepts for the multiplayer mode