Biography
I’m driven by one mission: to shape the future of next-generation entertainment. With a career spanning experience design, live performance and game technology, I bring a multi-disciplinary approach to creating immersive worlds and high-impact experiences.
A veteran leader of complex, cross-functional creative projects, I blend Agile practices with deep roots in the disciplines of theatrical lighting, game art & design and experiential production. I thrive at the intersection of creativity and technology - where bold ideas meet precise execution.
I served as the original Technical Production Director at HEART Productions, before moving into freelance technical producer roles with Jack Morton and TAIT, delivering numerous world-class live events, brand experiences and entertainment spectacles.
More recently, my focus has shifted toward emerging media, innovation and interactive storytelling. I co-created a new interactive IP at AAA design, animation, and VFX studio Frame Machine, and co-produced the public realm thematic design for multiple entertainment destinations with immersive experience leaders, seeper.
I’m always exploring new ways to push the boundaries of entertainment - and to help teams bring ambitious, genre-defining experiences to life.