MetaHuman Creator

 

This is a post to spotlight the ground breaking new feature arriving into Unreal Engine via the acquisition of Cubic Motion. It aims to democratise high fidelity digital character creation via a browser based character generator for use across all platforms (free for Unreal integration) and as a tool to be integrated into existing studio pipelines, whilst unlocking the door for new practitioners to produce low cost, high grade virtual production or game projects.

For more details check out a recent panel discussion called the The Rise of Digital Humans, hosted by Mike Seymour.

‘Epic Games has unveiled MetaHuman Creator, a groundbreaking new browser-based app that will enable users to build photorealistic, animation-ready digital humans for games and virtual production work, the aim is to enable users to create digital human characters in less than an hour, and at a level of quality suitable for next-gen games platforms and high-end virtual production.’ [citation CG Channel 2021]